SPLIT DEVLOG
SPLIT » Devlog
This is the first game worked on by Eschaton, so please manage expectations. Having that said, we're excited to polish this demo into something really worth playing!
Edit 12/12/23
- Internally, re-organized some files
- Removed the strobe effect off the global light, opting to keep it dimmed until I figure out what to do with it.
Files
SPLIT_WEB_BUILD.zip Play in browser
Dec 09, 2023
SPLIT
SPLIT yourself into clones to solve puzzles or fight in combat!
Status | On hold |
Publisher | |
Author | Eschaton |
Genre | Platformer |
Tags | 2D, Indie, Pixel Art, Puzzle-Platformer, Singleplayer, Unity |
Languages | English |
More posts
- Update 2.328 days ago
- Update 2.2Dec 21, 2023
Comments
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General design:
Accessibility:
Possible bugs: [played in MS Edge 119.0.2151.97]
Understood, thank you for the feedback.
It is a design choice, but of course it's not that much of an ask to telegraph vertical environment features. I will work on it.
So far, the only goal is to complete each level.
Understood, I'll most likely change the art assets in the future.
I didn't consider it that much of an issue, I figured it was slow enough to not cause any medical concern. But I will look into an option to change it or turn it off outright in the future.
That's cause there isn't one ;P (yet!)
Yeah sorry about that, none of the actual settings set anything, I didn't have time to properly implement options. This will be worked on in the future.
I am unsure what you mean by this, but I am going to assume it falls under the pre-existed bug.
Again, thank you for your feedback!! :D